Vanorin Eldeyr

Human Rogue - Dave


ST: 10
DX: 15
CON: 12
IN: 13
WI: 13
CH: 12

You focus your training on the art of the blade, relying on speed, elegance, and charisma in equal parts. While other warriors are brutes clad in heavy armor, your method of fighting looks more like performance. Rakes, duelists, and pirates typically follow this archetype.
A swashbuckler excels in single combat, and can fight with two weapons while safely darting away from an opponent. Swashbucklers are especially talented at making difficult maneuvers to escape enemies or attack from an unexpected direction.

Fancy Footwork:
When you choose this archetype at 3rd level, you learn how to land a strike and then slip away without reprisal. During your turn, if you make a melee attack against a creature, that creature cannot make opportunity attacks against you for the rest of your turn.

Rakish Audacity:
Starting at 3rd level, your unmistakable confidence propels you into battle. You add your Charisma modifier to your initiative rolls.
In addition, you don’t need advantage on your attack roll to use your Sneak Attack if no creature other than your target is within 5 feet of you. All the other rules for the Sneak Attack class feature still apply to you.


Before you stands a tall and slender man. His features chiseled and worn from the living in a harsh environment. Long blonde hair with a hint of silver, hides eyes that seem to pierce through your soul, almost like he is looking through you. He tells tales of living in the wilderness, learning hunting and trapping from his father. He is quite and shy, but always seems to be watching. As you walk away from him, you feel lighter in your heart, having met him. As you catch a gleam of a smile, as he orders a round of drinks for the bar.

Starting Equipment:
Leather armor
2 daggers
Short bow
20 arrows

Class Backpack:
Bag of 1000 ball bearings
10’ of string
5 candles
10 pitons
Hooded Lantern
2 flasks of oil
5 days of rations
50’ of rope

Set of dark clothes with hood
Belt pouch with 15 GP
Liar’s Dice

Purchased from Background (15 GP):
20 arrows – 1 GP
1 bags of ball bearings (1000) – 1 GP
2 Bells – 2 GP
2 bags of caltrops (20 in each) – 2 GP
Grappling hook – 2 GP
Manacles – 2 GP
Mirror (Steel) – 5 GP

Vanorin Eldeyr

The Hunt rsquires04 davewity